Hi, I'm Juan Cruz!

I'm a Game Designer focused on content and technical implementation, with experience leading teams and building gameplay for strategy, RPG, and multiplayer titles. I’ve worked on Star Trek: Infinite, Wayfinder, and Thunder Road Rumble, contributing to systems like combat, enemies, and progression. I'm hands-on with Unreal Engine, UEFN, and Verse, and enjoy solving design challenges in established IPs and new technologies.

The Rotting Chronicles
Top-Down Survival Action (UE5)
2025
Thunder Road Rumble
Vehicular Combat Team Deathmatch 2v2v2v2 (UEFN)
2024
Star Trek: Infinite
4X Strategy (Clausewitz)
2023
Wayfinder
Third Person Action RPG (UE4)
2022
Q1-2M
3rd Person Puzzle Game (Unity)
2019
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